Font Dungeon
A downloadable game
Font Dungeon was designed to be my final project for a college course on programming and in-engine Unity development. We were given the option to do any kind of game we wanted, so I decided to make a game that was meant to contain some roguelike elements to it. Though it's probably evident that this is a game made in 4 weeks by a single person.
In general it's just meant to be a game made with simple graphics that follows a simple loop of exploring dungeons, defeating enemies, gathering XP, leveling yourself up, and repeating that until you either die or reach the end of the dungeon. I did try to add some variation in enemies as certain enemies can inflict status debuffs or have attack modifiers to them. There is also some slight room variation as later levels have low chances in spawning unique rooms with unique enemy types.
I do not nor do I ever intend on selling this product. It is designed to be a prototype of a concept and a showcase of my work as a designer. Nothing here is designed for commercial use. Thank you.
Credits:
- General game and concept was developed by myself.
- A portion of the programming in regards to dungeon generation and enemy management was derived from The Sleepy Koala's Unity Roguelike Tutorial series. Though not everything was copied from this series.
- The current music used was mostly taken from other video games I've played. The entire music listing can be found here.
Status | Prototype |
Author | Alonso Tigerheart |
Tags | 2D, Dungeon Crawler, No AI, Procedural Generation, Prototype, Roguelite, Short, Simple, Singleplayer, Unity |
Download
Install instructions
1. Download the ZIP.
2. Extract the "FontDungeon" folder from the ZIP using an extraction software.
3. Open the FontDungeon folder and click on the "FontDungeon" executable.
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